#pragma once

#define ROW 3
#define COL 3

#include<stdio.h>
#include<time.h>
#include<stdlib.h>



void InitBoard(char board[ROW][COL], int row, int col);

void DisplayBoard(char board[ROW][COL], int row, int col);

void player_move(char board[ROW][COL], int row, int col);

void compuer_move(char board[ROW][COL], int row, int col);

char is_win(char board[ROW][COL], int row, int col);
